Home » Node » 7093

Game (r)evolution - seminar on Tue. 16 July at 11.00 am in room B203

Speaker: 
Elena Bertozzi
Data dell'evento: 
Thursday, 16 July, 2015 - 11:00
Luogo: 
room B203, via Ariosto 25, Roma
Contatto: 
catarci@dis.uniroma1.it

As computing and communications devices become increasingly pervasive in our modern life and culture, the applications that they support touch us in myriad ways. Games have become a central component of this connected and online experience. They are core tools that create and enable it. The uses of games and gamification have expanded beyond entertainment and commerce to a range of applications that include education, training and healthcare. Prof. Elena Bertozzi’s group has worked with scientists, physicians and educators to develop games that promote STEM (science, technology, engineering and math) topics, motivate specific behavior changes, and train healthcare providers. Recently the group has combined this work with the use of gamification platforms to gather data, monitor compliance and motivate gameplay. Bertozzi will demonstrate several of the group’s games and discuss in detail a current project partnering with the Mexican National Institute of Health and researchers at Berkeley which aims to reduce HIV infection among men who have sex with men in Mexico City. Following the talk, there will be a discussion of using applied games to help attract female students to computer science and game development.

Elena Bertozzi, PhD. Associate Professor
Game Design & Development
Quinnipiac University

elena.bertozzi@quinnipiac.edu 

WWW: ardeaarts.org 

WWW: engendergamesgroup.com

© Università degli Studi di Roma "La Sapienza" - Piazzale Aldo Moro 5, 00185 Roma