Seminario Interdipartimentale
di Algoritmica
Monday, January 29,
2007, 12:00 noon
Computing Equilibria
Christos Papadimitriou, University of California, Berkeley
DI
- Department of Computer Science
Seminar Room, third floor
Abstract:
In 1951 Nash showed
that every game has a mixed equilibrium; whether such an equilibrium
can be found efficiently has been open since that time. Two decades
later Aumann proposed a relaxation called correlated equilibrium, which
can be found efficiently by linear programming. These two problems
become more interesting and meaningful in the case of succintly
representable multiplayer games. For correlated equilibria, a novel use
of the ellipsoid algorithm yields a polynomial-time algorithm in this
case; for Nash equilibria a sequence of reductions (discovered in
collaboration with Costas Daskalakis and Paul Goldberg) sheds light to
the complexity of finding Nash equilibria.