Marco FratarcangeliAssistant Professor Via Ariosto 25, Rome (Italy) - 1st floor, room B111 |
Marco Fratarcangeli is an assistant professor at the Department of Computer,
Control, and Management Engineering at Sapienza University of Rome,
Italy, where he also received his MSc (Laurea) in 2003 in Computer
Engineering. He obtained his PhD in 2009 in the field of
physically-based animation of virtual faces. Between 2004 and
2006, he was a visiting researcher at the Image Coding Group at
the Linköping University,
Sweden. From 2008 to 2011, he worked as technical lead at a SME in
the aerospatial industry, focusing on the development of
cross-platform visualization tools for planning and analysis of
Earth Observation missions, mainly for the European Space Agency.
His research interests focus on physically-based simulation of
deformable bodies, face and body animation for virtual characters,
collision handling and geometric algorithms.
See detailed publications with
abstracts.
Position-based Facial Animation Synthesis
M. Fratarcangeli
Comp. Anim. Virtual Worlds, May 2012, doi: 10.1002/cav.1450
[link]
[video
results a] [video results
b] [video
muscle editor]
Comparing GLSL, OpenCL
and CUDA: cloth simulation on the GPU
M. Fratarcangeli
Book Chapter in Game Engine Gems 2, by AK Peters, March
2011.
[video]
A Versatile and Interactive Anatomical Human Face
Model
M. Fratarcangeli
Book Chapter in Game Programming Gems 8, Charles River Media, 2010
Facial Motion Cloning with Radial Basis Functions
in MPEG-4 FBA
M. Fratarcangeli, M. Schaerf and R. Forchheimer
Graphical Models Journal, 69(2), March 2007
A 3D Simulator of Multiple Legged
Robots based on USARSim
M. Zaratti, M. Fratarcangeli, L. Iocchi
Book chapter in "RoboCup 2006: Robot Soccer World Cup X", Vol.
4434/2007, 2007,
Best
Paper Award at RoboCup International Symposium 2006,
Bremen, Germany, June 2006
[paper] [video1] [video2] [video3] [video4]
A Robust Method for Real-Time Thread
Simulation
B. Kubiak , N. Pietroni, M. Fratarcangeli, F. Ganovelli
ACM Symp. on Virtual Reality Software and Technology, Nov. 2007
Animatable Face Models
from Uncalibrated Input Pictures
M. Fratarcangeli, M. Andolfi, K. Stankovic, I.S. Pandžic
ConTEL09, International Conference on Telecommunications, June
2009
[paper]
A Non-Invasive Approach for Driving
Virtual Talking Heads from Real Facial Movements
G. Fanelli and M. Fratarcangeli
3DTV Conference, May 2007
Fast Facial Motion Cloning in
MPEG-4
M. Fratarcangeli and M. Schaerf, Symp. on Image and Signal
Processing and Analysis (ISPA), Sept. 2005
[paper]
Physically Based
Synthesis of Animatable Face Models
M. Fratarcangeli, Virtual Reality Interactions and Physical
Simulations (VRIPhys05), Nov. 2005
Realistic Modeling of Animatable
Faces in MPEG-4
M. Fratarcangeli and M. Schaerf, Computer Animation and Social
Agents (CASA2004), July 2004
[paper] [supplemental] [video]
Interactive, Musculoskeletal
Model for Animating Virtual Faces
M. Fratarcangeli, ACM International Symposium on Facial Analysis
and Animation (FAA12, extended
abstract), Sept. 2012
Facial Motion Cloning Using
Global Shape Deformation
M. Fratarcangeli and M. Schaerf, European Association for Computer
Graphics (Eurographics 2005, short
papers), Aug. 2005
A Computational Muscoloskeletal
Model for Animating Virtual Faces
M. Fratarcangeli
Ph.D. thesis, Universitá degli Studi di Roma “La Sapienza”,
2009
Joint Ph.D. program with the Linköping Institute of
Technology, Sweden