#include <R3.h>
Public Member Functions | |
Position3D () | |
Default constructor. | |
Position3D (const Decimal &x_in, const Decimal &y_in, const Decimal &z_in) | |
x y z constructor. | |
Position3D (const vector< Decimal > &v) | |
Vector constructor. | |
Position3D (Decimal v[3]) | |
C Vector constructor. | |
Position3D (const Angle &phi, const Angle &theta) | |
Phi theta constructor (gives the versor in the direction of phi, theta). | |
Position3D (const Decimal &ro, const Angle &phi, const Decimal &zita) | |
Constructor in cilindrical coordinates. | |
Position3D (const Decimal &ro, const Angle &phi, const Angle &theta) | |
constructor in spherical coordinates. | |
Position3D (const Position &pos, const Decimal &z) | |
constructor from Position | |
Position3D (const Position3D &p) | |
Copy constructor. | |
Position3D & | operator= (const Position3D &rhs) |
Assigment operator =. | |
Position3D | operator- () const |
Unary minus arithmetic operator - */. | |
Position3D & | operator+= (const Position3D &a) |
Compound assignment operator +=. | |
Position3D & | operator-= (const Position3D &a) |
Compound assignment operator -=. | |
Position3D & | operator*= (const Decimal &scalar) |
Compound assignment operator product by a scalar -*. | |
Position3D & | operator/= (const Decimal &scalar) |
Compound assignment operator division by a scalar -/. | |
Position3D | operator+ (const Position3D &other) const |
Binary arithmetic operator + */. | |
Position3D | operator- (const Position3D &other) const |
Binary arithmetic operator - */. | |
Position3D | operator* (const Decimal &scalar) const |
Binary arithmetic operator product by a scalar. | |
Position3D | operator/ (const Decimal &scalar) const |
Binary arithmetic operator division by a scalar. | |
Position3D & | operator*= (const Position3D &pos) |
Compound assignment operator element-wise product. | |
Position3D & | operator/= (const Position3D &pos) |
Compound assignment operator element-wise division. | |
Position3D | operator* (const Position3D &pos) const |
Binary arithmetic operator element-wise scalar. | |
Position3D | operator/ (const Position3D &pos) const |
Binary arithmetic operator element-wise division. | |
bool | operator== (const Position3D &other) const |
Compound operator == */. | |
bool | operator!= (const Position3D &other) const |
Compound operator != */. | |
bool | operator< (const Position3D &other) const |
Compound operator < */ (element wise). | |
bool | operator> (const Position3D &other) const |
Compound operator > */ (element wise). | |
bool | operator<= (const Position3D &other) const |
Compound operator <= */ (element wise). | |
bool | operator>= (const Position3D &other) const |
Compound operator >= */ (element wise). | |
vector< Decimal > | vect () const |
Vector conversion. | |
void | vect (vector< Decimal > &) const |
Vector conversion. | |
void | vect (Decimal v[3]) const |
C Vector conversion. | |
Position3D | maximum (const Position3D &p) const |
Maximum with another position. | |
Position3D | minimum (const Position3D &p) const |
Minimum with another position. | |
Position3D | unit () const |
Versor (unit vector). | |
Decimal | x () const |
Gets the coordinate x. | |
Decimal | y () const |
Gets the coordinate y. | |
Decimal | z () const |
Gets the coordinate z. | |
void | setX (const Decimal &val) |
Sets the coordinate x. | |
void | setY (const Decimal &val) |
Sets the coordinate y. | |
void | setZ (const Decimal &val) |
Sets the coordinate z. | |
Decimal | norm () const |
Gets the norm of the position vector. | |
Decimal | squareNorm () const |
Gets the square of the norm of the vector. | |
Decimal | dist (Position3D &p) const |
Euclidean distance between two positions. | |
Angle | azimuth () const |
Gets the azimuth. | |
Angle | zenith () const |
Gets the zenith. | |
Decimal | scalar (const Position3D &p) const |
Scalar product. | |
Position3D | linearMap (Decimal m[3][3]) const |
Linear map. | |
Position3D | satNorm (const Decimal &sat) |
Saturate the norm of the Position3D to the given value. | |
virtual string | print (PrintTypes type=PRINT_TYPE_WITH_UNITS) const |
Prints the values. | |
bool | fromString (const string &s) |
string | toString () const |
Protected Attributes | |
Decimal | _x |
Decimal | _y |
Decimal | _z |
Position3D::Position3D | ( | ) |
Default constructor.
x y z constructor.
Position3D::Position3D | ( | const vector< Decimal > & | v | ) |
Vector constructor.
Position3D::Position3D | ( | Decimal | v[3] | ) |
C Vector constructor.
Phi theta constructor (gives the versor in the direction of phi, theta).
Constructor in cilindrical coordinates.
constructor in spherical coordinates.
Position3D::Position3D | ( | const Position3D & | p | ) |
Copy constructor.
Position3D & Position3D::operator= | ( | const Position3D & | rhs | ) |
Assigment operator =.
Position3D Position3D::operator- | ( | ) | const |
Unary minus arithmetic operator - */.
Position3D & Position3D::operator+= | ( | const Position3D & | a | ) |
Compound assignment operator +=.
Position3D & Position3D::operator-= | ( | const Position3D & | a | ) |
Compound assignment operator -=.
Position3D & Position3D::operator*= | ( | const Decimal & | scalar | ) |
Compound assignment operator product by a scalar -*.
Position3D & Position3D::operator/= | ( | const Decimal & | scalar | ) |
Compound assignment operator division by a scalar -/.
Position3D Position3D::operator+ | ( | const Position3D & | other | ) | const |
Binary arithmetic operator + */.
Position3D Position3D::operator- | ( | const Position3D & | other | ) | const |
Binary arithmetic operator - */.
Position3D Position3D::operator* | ( | const Decimal & | scalar | ) | const |
Binary arithmetic operator product by a scalar.
Position3D Position3D::operator/ | ( | const Decimal & | scalar | ) | const |
Binary arithmetic operator division by a scalar.
Position3D & Position3D::operator*= | ( | const Position3D & | pos | ) |
Compound assignment operator element-wise product.
Position3D & Position3D::operator/= | ( | const Position3D & | pos | ) |
Compound assignment operator element-wise division.
Position3D Position3D::operator* | ( | const Position3D & | pos | ) | const |
Binary arithmetic operator element-wise scalar.
Position3D Position3D::operator/ | ( | const Position3D & | pos | ) | const |
Binary arithmetic operator element-wise division.
bool Position3D::operator== | ( | const Position3D & | other | ) | const |
Compound operator == */.
bool Position3D::operator!= | ( | const Position3D & | other | ) | const |
Compound operator != */.
bool Position3D::operator< | ( | const Position3D & | other | ) | const |
Compound operator < */ (element wise).
bool Position3D::operator> | ( | const Position3D & | other | ) | const |
Compound operator > */ (element wise).
bool Position3D::operator<= | ( | const Position3D & | other | ) | const |
Compound operator <= */ (element wise).
bool Position3D::operator>= | ( | const Position3D & | other | ) | const |
Compound operator >= */ (element wise).
vector< Decimal > Position3D::vect | ( | ) | const |
Vector conversion.
void Position3D::vect | ( | vector< Decimal > & | v | ) | const |
Vector conversion.
void Position3D::vect | ( | Decimal | v[3] | ) | const |
C Vector conversion.
[out] | v | a C vector of three elements |
Position3D Position3D::maximum | ( | const Position3D & | p | ) | const |
Maximum with another position.
Position3D Position3D::minimum | ( | const Position3D & | p | ) | const |
Minimum with another position.
Position3D Position3D::unit | ( | ) | const |
Versor (unit vector).
Decimal Position3D::x | ( | void | ) | const |
Gets the coordinate x.
Decimal Position3D::y | ( | void | ) | const |
Gets the coordinate y.
Decimal Position3D::z | ( | ) | const |
Gets the coordinate z.
void Position3D::setX | ( | const Decimal & | val | ) |
Sets the coordinate x.
void Position3D::setY | ( | const Decimal & | val | ) |
Sets the coordinate y.
void Position3D::setZ | ( | const Decimal & | val | ) |
Sets the coordinate z.
Decimal Position3D::norm | ( | ) | const |
Gets the norm of the position vector.
Decimal Position3D::squareNorm | ( | ) | const |
Gets the square of the norm of the vector.
Decimal Position3D::dist | ( | Position3D & | p | ) | const |
Euclidean distance between two positions.
[in] | p | Position3D in respect to which compute the distance |
Angle Position3D::azimuth | ( | ) | const |
Gets the azimuth.
Angle Position3D::zenith | ( | ) | const |
Gets the zenith.
Decimal Position3D::scalar | ( | const Position3D & | p | ) | const |
Scalar product.
[in] | p | The other Position3D. |
Position3D Position3D::linearMap | ( | Decimal | m[3][3] | ) | const |
Linear map.
[in] | m | A 3*3 matrix. |
Position3D Position3D::satNorm | ( | const Decimal & | sat | ) |
Saturate the norm of the Position3D to the given value.
[in] | sat | The saturation value (supposed to be positive). |
string Position3D::print | ( | PrintTypes | type = PRINT_TYPE_WITH_UNITS |
) | const [virtual] |
bool Position3D::fromString | ( | const string & | s | ) |
string Position3D::toString | ( | ) | const |
Decimal Position3D::_x [protected] |
Decimal Position3D::_y [protected] |
Decimal Position3D::_z [protected] |